Limbo: An experiment in VR

The Limbo project was a prototype we put together in a few hours to answer a simple question: Do people feel comfortable moving in a wired VR headset?

We set up a quick prototype in Unity using Mixamo stock animations and tested with a lot of other students. We finally slashed all our results in light of the fact that we set up the scene to be a little too linear and direct, leaving people with no choice but to Limbo. It was quite fun watching people being afraid of a non-existent bar though.